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Torok
29/09/2012, 02:19
https://forum-en.guildwars2.com/forum/pvp/wuvwuv/Night-Capping-and-YOU



Greetings everyone!We’ve received lots of feedback regarding night capping. Many want to know how Arenanet views this. Our answer is that WvW was developed as a never ending continuous battle.
We feel that everyone should have the ability to contribute no matter what time of the day it is. How we’ve came to this conclusion is that no player’s time is more valuable than another. Everyone has different off peak hours for whatever reason. Players should not be punished or unable to experience and view the same content as everyone else because they play at a different time. They too are paying customers.
This is not saying that we are against any adjustment to scoring, or against developing another mechanic to improve the capping system. This is simply saying that we will not be changing WvW based on some players’ idea of off time hours.
Please use this thread as the main discussion for this topic.

Torok
29/09/2012, 02:23
AHAHAHAHA questa batte il tipo della blizzard che ha paragonato diablo 3 a un film di M night Shyalaman

nanodagiardino
29/09/2012, 07:29
ci manca solo che dicano che la risposta al problema delle code è che, avendo pensato il WvW come una " never ending continuous battle"
l'attesa per riuscire a giocare è la corretta simulazione dei tempi che in una vera guerra le truppe devono passare su tradotte militari per raggiungere il fronte...

perchè le software house ormai anche quando riescono a programmare un buon gioco non riescono mai a gestirlo decentemente?
qui ci starebbe un'umarellata...

Fiordiluna
29/09/2012, 11:09
Beh, ma la night capping era ovvio dicessero cosi'. Sarebbe stato strano se non l'avessero detta.

Se una software house inglese programmasse un mmorpg, di certo non imporrebbe nel gioco la pausa per il te' alle 5:00 PM GMT