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dopo vari calcoli balistici, ecco in cosa pensavo di respeccare (Template Prot, ovviamente):
Holy Talents (8 points)
Spiritual Focus - 5/5 points
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Improved Holy Light - 3/3 points
Increases the amount healed by your Holy Light spell by 12%.
Protection Talents (32 points)
Improved Devotion Aura - 5/5 points
Increases the armor bonus of your Devotion Aura by 25%.
Redoubt - 5/5 points
Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 seconds or 5 blocks.
Toughness - 5/5 points
Increases your armor value from items by 10%.
Improved Blessing of Protection - 2/2 points
Reduces the cooldown of your Blessing of Protection by 120 seconds.
Shield Specialization - 5/5 points
Increases the amount of damage absorbed by your shield by 25%.
Improved Seal of Justice - 5/5 points
Increases the chance that your Seal of Justice will stun the opponent by 67%.
Holy Shield - 1/1 point
Increases chance to block by 30% for 10 seconds and deals 50 Holy damage for each attack blocked while active. Each block expends a charge. 4 charges.
Level 40: 65 damage
Level 50: 95 damage
Level 60: 130 damage
Reckoning - 3/5 points
Gives you a 60% chance to gain an extra attack after being the victim of a critical strike.
Repentance - 1/1 point
Puts the enemy target in a state of meditation for up to 6 seconds. Any damage caused will awaken the target. Only works against Humanoids.
Retribution Talents (11 points)
Benediction - 5/5 points
Reduces the Mana cost of your Retribution spells by 15%.
Improved Seal of the Crusader - 5/5 points
Increases the Attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.
Seal of Command - 1/1 point
Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.
Level 30: 38 damage
Level 40: 53 damage
Level 50: 67 damage
Level 60: 82 damage
che ne dite? vorrei il parere dei paladini di sicuro, ma mi farebbe piacere anche sapere cosa ne pensano quelli che + usufruirebbero dei cambiamenti
secondo me cosi' il Pala diventa una pietra guaritrice ( come quelle che fanno i warlok :asd: ), ottimo x resistere a gank, aggri, nel tankare e Repetance ? quello che mi manca x zittire il priest o il mago che della mia resistenza melee possono farsi solo delle grandi risate
e que-que que-que que-queeeeessto ? tu-tuuutto amici :lamer:
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Il mio parere l'ho gi? espresso nel post prima, cio? PROTECTION=USELESS... Il motivo ? presto detto: se uno o pi? melee ti attaccano HANNO SBAGLIATO, visto che i melee in un'ottica di PvP serio devono gankare le classi in cloth, non certo le classi in plate. Se uno o pi? caster ti gankano, poco ci puoi fare, indipendentemente dalla spec. Ma soprattutto: se pi? di due player ti gankano contemporaneamente e non hai n? il rocket helmet n? il mind control cap carichi, sei comunque carne morta, e la tua sopravvivenza si limita ai 12s di bolla, repentance o no, redoubt o no (al max contro dei rogue, FORSE, potrebbe rullare, ma avresti un dps cos? basso con la 1h che il poveraccio farebbe prima a suicidarsi sulla retribution aura... :( ) :ph34r:
EDIT: volete una via di uscita dal tunnel? ? presto detta:
Holy Talents (13 points)
Spiritual Focus - 5/5 points
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
Illumination - 5/5 points
After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
Divine Favor - 1/1 point
When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.
Improved Flash of Light - 2/3 points
Reduces the Mana cost of your Flash of Light spell by 8%.
Protection Talents (7 points)
Improved Devotion Aura - 5/5 points
Increases the armor bonus of your Devotion Aura by 25%.
Improved Blessing of Protection - 2/2 points
Reduces the cooldown of your Blessing of Protection by 120 seconds.
Retribution Talents (31 points)
Benediction - 5/5 points
Reduces the Mana cost of your Retribution spells by 15%.
Two-Handed Weapon Specialization - 5/5 points
Increases the damage you deal with two-handed melee weapons by 5%.
Deflection - 5/5 points
Increases your Parry chance by 5%.
Vengeance - 5/5 points
Gives you a 15% bonus to Physical and Holy damage you deal for 8 seconds after dealing a critical strike.
Seal of Command - 1/1 point
Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time.
Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time.
Level 30: 38 damage
Level 40: 53 damage
Level 50: 67 damage
Level 60: 82 damage
Precision - 3/3 points
Increases your chance to hit with melee weapons by 3%.
Consecration - 1/1 point
Consecrates the land beneath the Paladin, doing 120 Holy damage over 8 seconds to enemies who enter the area.
Level 40: 192 damage over 8 seconds
Level 50: 280 damage over 8 seconds
Level 60: 384 damage over 8 seconds
Conviction - 5/5 points
Increases your chance to get a critical strike with melee weapons by 5%.
Blessing of Kings - 1/1 point
Places a Blessing on the friendly target, increasing total stats by 10% for 5 minutes. Players may only have one Blessing on them per Paladin at any one time.
FTW!!! :ph34r:
Perch?? E' presto detto: con la cura da 1.5 (e BoL) salvi il culo alla gente (tipicamente caster), magari con quella da 2.5 crittata salvi anche il culo a un melee, se preso per tempo. Senza contare che a Molten Core il mana efficency ? un must! Il BoP da 3 minuti poi ? una mossa ninja che fa piacere a molti. L'unico difetto? La mancanza di Improved BoF, dato che 15s vs 10s conta abbastanza...
Reribution a 31? Provate a farmare Essence of Water e poi fatemi sapere.... :ph34r: