Class: Rogue
Level: 60


Assassination Talents
(19 points)

# Improved Eviscerate - 3/3 points
Increases the damage done by your Eviscerate ability by 15%.

# Malice - 5/5 points
Increases your critical strike chance by 5%.

# Remorseless Attacks - 2/5 points
After killing an opponent that yields experience, gives you a 16% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike.

# Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.

# Ruthlessness - 1/3 point
Gives your finishing moves a 20% chance to add a combo point to your target.

# Improved Expose Armor - 1/3 point
Increases the armor reduced by your Expose Armor ability by 15%.

# Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ambush, Ghostly Strike, or Hemorrhage ability by 30%.


Combat Talents (6 points)

# Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.

# Improved Gouge - 3/3 points
Increases the effect duration of your Gouge ability by 1.5 seconds.

# Precision - 1/5 point
Increases your chance to hit with melee weapons by 1%.


Subtlety Talents (26 points)

# Camouflage - 5/5 points
Increases your speed while stealthed by 15%.

# Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)

# Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

# Improved Garrote - 2/2 points
Increases the duration of your Garrote ability by 6 seconds, but reduces the damage by 10%.

# Ghostly Strike - 1/1 point
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 seconds. Awards 1 combo point.

# Initiative - 1/5 point
Gives you a 15% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

# Improved Rupture - 3/3 points
Increases the damage of dealt by your Rupture ability by 30%.

# Improved Sap - 1/3 point
Adds a 30% chance to return to stealth mode after using your Sap ability.

# Improved Cheap Shot - 2/2 points
Reduces the Energy cost of your Cheap Shot ability by 20.

# Hemorrhage - 1/1 point
An instant strike that damages the opponent and causes the target to hermorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo point.



Sono ancora dubbiosa su alcuni punti, ma quello che mi sono prefissata ? l'Hemorrhage.
Praticamente ho visto che tutto quello che mi serve sono questi particolari talenti sopracitati, altri mi sarebbe quasi inutili.
Punto tutto sullo strike per accunulare punti combo, expose armor per abbassare l'ar avversaria, rupture ed eviscerate con mosse di chiusura.

Aspetto Hanni e Arch per vedere i troppi punti deboli del mio template (sicuramente ce ne saranno :lollone: )