Skill combinations, also called field combos or cross-profession combos, happen when two skills interact with each other, creating an additional effect. This requires two particular types of skills called initiators and finishers.
The initiator is a skill that creates an area effect. These skills usually have a recognizable element or characteristic which determines the effect they cause on a finisher; for example, a Flamewall will allow some eligible finishers to inflict burning.
The finisher is a skill which causes movement through or within the initiator's field (a projectile or the player). An eligible initiator augments the finisher by adding damage or creating other effects. For example, using Cyclone Axe near a Flamewall throws fire projectiles in different directions.
All initiators and finishers have effect types (called field effects and trigger effects, respectively) which determine what combinations are eligible. Finishers can only interact with one initiator at a time.
Combos
Notes
Initiator Finisher Description Field effect Example Trigger effect Example Chaos Chaos Storm
Projectile Rapid Fire
Applies the confusion condition to every foe hit. Dark Well of Darkness
AoE Churning Earth
Attacks cause increased AoE damage. Fire Lava Font
Leap Savage Leap
Adds fire damage to attack. Ice Frozen Ground
Launch Updraft
Buffs nearby allies with Frosty Armor. Light Super Elixir
Launch Big Ole Bomb
Adds Blindness to attack. Light Symbol of Swiftness
Projectiles Illusionary Duelist
Removes conditions from allies near the target. Poison Poison Cloud
Projectiles Projectile attacks Attacks cause Poison on foes. Smoke Smoke Screen
Launch Stomp
Cloak nearby allies. Water Healing Spring
Bullet Unload
Creates healing AoE around the foe to heal allies. Dark (unverified) Reaper's Mark
Attack Melee and projectile attacks Attacks cause various conditions. Fire (unverified) Set Ablaze
Arrow Projectile arrows Adds fire damage to arrows. Fire (unverified) Flamewall
Projectile Ricochet
Has a chance to burn each target with fire. Fire (unverified) Flamewall
Spin Whirling Axe
Send fire flying in all directions. Light (unverified) Symbol of Faith
Leap Leaping Death Blossom
Removes conditions from allies near target. Lightning (unverified) Static Field
Bullet Overcharged Shot
Adds electric damage to bullets.
- Whenever a combo is created, a notification will show on the player's screen, acknowledging it and indicating which skills were used to create the combo.