Update - Added official notes update, including the very anticipated ...
  • If a player wins a Need roll under the Need Before Greed system on a Bind on Equip item, the item will become Soulbound to that player. The item will remain unbound if won via a Greed roll.


Patch 4.2 - PTR Build 14199
A new build is being deployed on test realms.

Item Additions
A couple of new Firelands Raid loot and the addition of Drakehide Leg Armor and Murky's Little Soulstone used to summon Murkablo, a Diablo-themed Murloc.


Level Type Spec Slot Name 378AxeMeleeMain HandEye of Purification 391AxeSpell SpiritMain HandEye of Purification 378DaggerPhysical DPSOne-HandAvool's Incendiary Shanker 378DaggerPhysical DPSOne-HandEntrail Disgorger 391DaggerPhysical DPSOne-HandAvool's Incendiary Shanker 391DaggerPhysical DPSOne-HandEntrail Disgorger 378MacePhysical DPSOne-HandShatterskull Bonecrusher 391MacePhysical DPSOne-HandShatterskull Bonecrusher 1StaffTwo-HandStave Icecrown Raid D02 Green 378StaffSpell SpiritTwo-HandSmoldering Censer of Purity 391StaffSpell SpiritTwo-HandSmoldering Censer of Purity 378SwordMeleeTwo-HandZoid's Firelit Greatsword 391SwordMeleeTwo-HandZoid's Firelit Greatsword 378SwordSpell DPSMain HandFirethorn Mindslicer 391SwordSpell DPSMain HandFirethorn Mindslicer 0ConsumableTrampoline MII 45EnchantingFormula: Enchant Cloak - Lesser Agility 85Item EnhancementDrakehide Leg Armor 85LeatherworkingPattern: Drakehide Leg Armor 20PetMurky's Little Soulstone

Official Notes Update
Official notes have been updated and are awesome because they aren't the result of my crazy datamining, you know. Also these notes seems to be from a later build and any change listed there is most likely more up to date than datamined changes

Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
  • All character races now have a /roar sound.


Classes: General
Pets
  • The Defensive pet stance will now only cause the player's pet to attack enemies which attack the pet or the master.


Death Knight (Forums / Talent Calculator / Skills/Talents)
Frost
  • Annihilation now increases Obliterate damage by 12/24/36%, down from 15/30/45%.


Glyphs
  • Glyph of Dark Succor has been redesigned. Rather than placing a 15% maximum health floor on Death Strike healing while in Frost or Unholy Presence, it causes the next Death Strike within 15 seconds after killing a foe that yields experience or Honor Points to heal for at least 20% of the death knight's maximum health (still requires Frost or Unholy Presence).


Druid (Forums / Talent Calculator / Skills/Talents)
Feral
  • Thrash initial base damage has been increased to 1464 1042, up from 339. Initial damage attack power scaling has been decreased to 13.8% 9.82%, down from 19.2%. Periodic base damage has been increased to 816 581, up from 189. Periodic damage attack power scaling has been decreased to 2.35% 1.67%, down from 3.26%. In addition, a bug was corrected where armor decreased the periodic damage done by this ability.


Hunter (Forums / Talent Calculator / Skills/Talents)
Marksmanship
  • Careful Aim now grants additional critical strike chance against targets over 90% health, up from 80% health.


Pets
  • 8 new rare tamable beasts have been added, each of which provides a unique taming challenge. Will you be the first hunter to tame Deth'tilac, the rarest and most powerful of them all? Players will need to progress through the Hyjal Regrowth and Molten Front daily questing areas in order to unlock access to the full gamut of taming challenges.


Mage (Forums / Talent Calculator / Skills/Talents)
  • Arcane Blast damage done has been reduced by 5%.


Priest (Forums / Talent Calculator / Skills/Talents)
Shadow
  • Psychic Horror no longer has a forward facing requirement, making it consistent with other non-projectile-based crowd control spells.


Rogue (Forums / Talent Calculator / Skills/Talents)
Subtlety
  • Hemorrhage base damage has been increased by 40%.


Warlock (Forums / Talent Calculator / Skills/Talents)
  • Soul Fire is now available at level 20, down from level 54.


Warrior (Forums / Talent Calculator / Skills/Talents)
  • Recklessness and Deadly Calm can no longer be used at the same time. One cannot be used while the other is active, but using one does not put the other on its full cooldown.


Arms
  • Two-Handed Weapon Specialization weapon damage increase has been lowered to 12%, down from 20%.


Fury
  • Dual Wield Specialization weapon damage increase has been lowered to 5%, down from 10%.


Items
  • If a player wins a Need roll under the Need Before Greed system on a Bind on Equip item, the item will become Soulbound to that player. The item will remain unbound if won via a Greed roll.


User Interface
  • The order in which characters are listed at the Character Selection screen can now be rearranged and saved.
  • Raid Profiles have been added which allow players to save the raid window user interface layout based on type of content (i.e. 10-player raids, 25-player raids, Battlegrounds, etc.) for future use.






Spell Changes
Originally Posted by MMO-Champion

Companion Pets
  • Murkablo Right Click to summon and dismiss Murkablo. Instant


Leatherworking


Tailoring


Death Knight (Forums / Talent Calculator / Skills/Talents)
Blood


Frost
  • Rune Strike no longer scales from Attack Power, but it could just be a tooltip change gone wrong.
  • Killing Machine now procs from autoattacks instead of melee attacks. (Tooltip clarification, already like that on live)


Druid (Forums / Talent Calculator / Skills/Talents)
Feral
  • Claw's additional damage has been reduced by 35%, from 1101 to 710. (Tooltip fix?)
  • Faerie Fire (Feral) bear form damage has been increased by 333%, from 679 to 2950. Now scales from 10.8% of AP, down from 15%.
  • Ferocious Bite can now consume up to 35 additional energy to increase damage by up to 100%.
  • Lacerate base damage has been increased but AP scaling has been reduced. Now deals [3608 + 5.52% of AP] damage and making them bleed for [345 + 1.85% of AP] damage over 15 sec, instead of [2088 + 7.66% of AP] damage and making them bleed for [75 + 2.56% of AP] damage over 15 sec.
  • Mangle (Cat) additional damage has been reduced by 80%, from 1670 to 315. Base damage remains unchanged.
  • Mangle (Bear) now deals 190% normal damage, down from 260%. Additional damage increased by 130%, from 754 to 1740.
  • Maul now deals [35 + 19% of AP] physical damage, down from [8 + 26.4% of AP] damage,
  • Shred additional damage has been reduced by 80%, from 1716 to 330. Base damage remains unchanged.
  • Swipe base damage has been increased by 330%, from 215 to 929
  • Thrash base damage has been increased by 330%.
  • Natural Reaction now reduces damage taken while in Bear Form by 9/18%, up from 6/12%.
  • Pulverize now deals 60% weapon damage, down from 80%. Additional damage increased by 350%, from 360 to 1624.


Hunter (Forums / Talent Calculator / Skills/Talents)
Pets
  • Intervene no longer affects "the next melee or ranged attack" only.


Mage (Forums / Talent Calculator / Skills/Talents)
Arcane
  • Arcane Power now only increases the mana cost of damaging spells.


Paladin (Forums / Talent Calculator / Skills/Talents)
Protection
  • Guarded by the Light no longer allows your Word of Glory to grant Holy Shield.
  • Holy Shield now costs 3% of base mana and has a 30 sec cooldown - Increases the amount your shield blocks by an additional 20% for 10 sec.


Rogue (Forums / Talent Calculator / Skills/Talents)
Combat
  • Vitality now increases Attack Power by 30%, up from 25%.
  • Savage Combat now increase total attack power by 3/6%, up from 2/4%.


Assassination
  • Assassin's Resolve now increases melee damage by 20%, up from 15%.
  • Vile Poisons now increases the damage dealt by your poisons by 12/24/36%, up from 7/14/20%.


Subtlety
  • Cloak of Shadows now has a 2 min cooldown, up from 1 min.
  • Elusiveness now reduces the cooldown of both Cloak of Shadows and Combat Readiness by 15/30 sec.
  • Sanguinary Vein now increases damage dealt to targets with a Bleed effect by 8/16%, up from 5/10%.


Shaman (Forums / Talent Calculator / Skills/Talents)
Elemental
  • Call of Flame has an extra effect - When your Fire Nova damages a target, the duration of your Flame Shock effect on that target is increased by up to 6 seconds.
  • Fire Nova damage has been increased by 15%.


Tier 12
  • Item - Shaman T12 Enhancement 4P Bonus - Your Stormstrike ability also causes the target to take 6% increased damage from your Fire Nova, Flame Shock, Flametongue Weapon, Lava Burst, Lava Lash, and Unleash Flame abilities.







New "/roar" Sounds Added in 4.2

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Hey everyone!

As many of you who play goblins and worgen may have noticed, the sound usually associated with your characters' "/roar" emote was removed in patch 4.1. This was done to help resolve an issue that caused the sounds associated with the both the "/roar" and "/attack" emotes to play simultaneously whenever the "/attacktarget" command was used.

We know that many of you missed hearing your /roars, so we're happy to report that, in patch 4.2, goblin and worgen characters will once again have a sound associated with the emote. Even better, we're adding brand new sounds for "/roar" for all playable races.

We're excited to be able to introduce these new sounds and hope you have a roarin' good time with the updated emotes. (Yes, I went there. Rawr. :3)








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