China blocks online gamers from playing for more than 3 consecutive hours
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Good ol' Google News system sent this story over from Interfax China:
The new system, developed under the guidance of the GAPP, stops individuals from playing online games for more than three hours by cutting the abilities of game characters. The new system cuts the ability level of a player's online game character by half after he or she has played for more than three consecutive hours. Once a player has played for more than five consecutive hours, the system cuts the ability level of that player's character to the lowest level allowed by the game. The system also lowers the ability of players to find treasures or prizes available in an online game after they have played for more than three consecutive hours.
The9, Blizzard's partner in China, has signed on along with six other companies so far.
Mica Han capito che sono i koreani


e cmq LOL