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Propheta
27/12/2011, 18:34
Hello everyone! With this update, the first of many for Star Wars™: The Old Republic™, we have addressed several high-priority bugs. We’ve implemented fixes for those players affected by performance issues on Taris and have corrected the problem preventing some pending mission rewards from being accepted. Additionally, the issue that could cause some gathering nodes to appear unharvestable has been addressed, and you’ll notice several bug fixes relating to Flashpoint and Operation content. We’re committed providing the best possible MMO experience, and will continue releasing fixes and updates on a regular basis. Thank you for playing Star Wars: The Old Republic!

Note: The Public Test Server patch notes will be provided in English. The final release notes will be provided in English, French, and German when the content is moved to live servers.

1.0.1 Patch Notes

Classes and Combat
Combat Bug Fixes Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
Imperial Agent
Operative The tooltip for Acid Blade now displays the correct information.

Companion Characters
Companions
Kira Carson Fixed an issue that could cause Kira’s affection progression to become blocked. Bug Fixes Companion Character dialogue now plays at the correct volume.

Crew Skills
Bug Fixes Corrected an issue that could cause some gathering nodes to appear as unharvestable.

Flashpoints and Operations
Flashpoints
Mandalorian Raiders Crowd control immunity has been removed from several members of the Enemy Boarding Party.
Colicoid War Game An issue that prevented some players from mounting turrets in this Flashpoint has been corrected.
The Red Reaper Darth Ikoral now uses his abilities correctly.
Directive 7 Mentor now resets correctly if he defeats the player group.
Operations
Eternity Vault Fixed an issue that could cause players to instantly die when affected by Soa’s knockback. Turrets in Normal Mode no longer behave as turrets from Hard Mode. Players are now able to properly obtain loot from chests. The Ancient Pylons now spawn enemies at the correct intervals.
Karagga’s Palace Players no longer need to reset this Operation if they do not defeat Bonethrasher. Corrected an issue that caused some players to become stuck at the throne room door. Bug Fixes All players in a group who have a daily Flashpoint mission now get credit for completing that Flashpoint.

Missions and NPCs
Missions
Imperial
A New Master: Defeating Teeno no longer causes him to surrender on top of Phyne, making him difficult to interact with.
General Faraire: All of Khourlet’s Elite Guards are now accessible by the player.
Bug Fixes Fixed a mission-related issue that could cause poor performance and client crashes on Taris for some players. NPCs
Bug Fixes Corrected several instances of non-interactive NPCs appearing and disappearing from the player’s view.

PvP
Warzones
General
Rewards for winning Warzones have been increased. Warzone completion rewards have been decreased.
Bug Fixes
Voidstar Corrected an issue that could prevent some players from entering the Voidstar.

UI
Bug Fixes
Fixed a bug that could prevent players from accepting pending mission rewards.
Targeting a friendly player no longer occasionally displays incorrect text for the character’s name.
Corrected an issue that could cause some auction expirations to behave incorrectly.
The splash screen no longer displays longer than the “accept changes” dialogue when changing resolutions on some computers.
Master Looter now works correctly for items being looted from chests.
The server select screen no longer displays over the character select after being disconnected for being away.
Corrected an issue that could cause mission mapnotes to disappear when a new mission is obtained.

Miscellaneous Bug Fixes
Special characters no longer display incorrectly in the French credits.
Remaining baby names have been added to the credits.
Corrected a link that displayed in French and German versions when the servers are unavailable.

Braindmg
27/12/2011, 18:57
Che patch importante!!! E PURE ETA con delay e siamo qua tutti ad aspettare!

Cloud Wallace
27/12/2011, 18:58
http://img15.imageshack.us/img15/1145/uebfarm.jpg (http://imageshack.us/photo/my-images/15/uebfarm.jpg/)

Mizar
27/12/2011, 19:03
si mi sto chiudendo...cazzo x 2 minchiate che mettono devo prendere tutto lo stramaledetto giorno?!?!?!?!?

Propheta
27/12/2011, 19:45
SWTOR (http://twitter.com/#!/SWTOR) The Old Republic
#SWTOR (http://twitter.com/#!/search?q=%23SWTOR) servers are still in maintenance with no ETA. We will give you another update by 12pm CST. Thank you for your patience.
32 minuti fa (http://twitter.com/#!/SWTOR/status/151712017659600897)

Torok
27/12/2011, 19:57
gioco di merda!

Propheta
27/12/2011, 20:02
UPDATE 12:00PM CST: Thank you for your continued patience. We do not have an estimate as to when the maintenance period will end at this time. We will continue to provide updates as they become available, and will update again no later than 1:00PM CST. We apologize for any inconvenience.

Roneth
27/12/2011, 20:03
Una patch di merda, per un gioco di merda ! Phew Phew Phew

Atreyu
27/12/2011, 20:13
gioco di merda!

devi pagare i diritti a roneth per l'uso di tale espressione.

csvortex
27/12/2011, 22:26
gioco di merda!
con 1000 persone di merda in coda... F!
e ora cazzo faccio sono appena tornato a casa dal lavoro tutto fecile DAI cazzo finalmente mi levo sto stress di dosso con un pò di sano PEWPEW unlimited power!!!
:rearbanana: o cazzo c'è coda. ok vado a giocare a lol, realizzando di aver buttato 50 euro

TraumFabriK
27/12/2011, 23:43
devi pagare i diritti a roneth per l'uso di tale espressione.

CGDM (che gioco di merda) TM è un marchio brevettato da quando giocammo a "pirates of the burning sea" :asd:

Atreyu
27/12/2011, 23:52
CGDM (che gioco di merda) TM è un marchio brevettato da quando giocammo a "pirates of the burning sea" :asd:

:asd:

Q(F)M
28/12/2011, 07:34
susu, è la prima patch che fanno, dategli tregua :asd:

nanodagiardino
28/12/2011, 10:43
@cs io ho loggato alle 20,30 e ho fatto solo 20 minuti di coda
non badare ai numeri dei codati
prova e sii fiducioso chè le code mi pare si siano velocizzate assai
(il chè non incide sulla valutazione del gioco che in effetti per ora è pew pew e poco più, divertente finchè giochi mindless con amici, ma se mi dite che il pvp non funzia inizio a preoccuparmi duramente)

Fiordiluna
28/12/2011, 13:49
cgdm (che gioco di merda) tm è un marchio brevettato da quando giocammo a "pirates of the burning sea" :asd:

A seconda dell'umore ci possono pure andare le doppie : Cheggiocoddimmerda

E comunque e' brevettato a mio nome !!!!

TraumFabriK
28/12/2011, 23:55
A seconda dell'umore ci possono pure andare le doppie : Cheggiocoddimmerda

E comunque e' brevettato a mio nome !!!!

nessuno ti nega la paternità :v

Fiordiluna
29/12/2011, 13:45
Yeah !