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View Full Version : Imba Hotfix 12/01/2013



Torok
12/01/2013, 11:14
http://forums.station.sony.com/ps2/index.php?threads/server-downtime-01-12-13.78444/#post-1007021



General


Bonus of Composite armor for ESF reduced by 5% each rank (10/15/20/25 down from 15/20/25/30)
Base time to reload increased by approximately 25% for tank HE
Fixed an issue where lock-on rockets and missiles would sometimes not damage the target they hit
Fixed bug with Lightning 100mm AP where its outer radius was set to high
Reduced amount of decelerating that occurs after afterburning
Acceleration of Reaver afterburner increased
Addressing a server memory issue

Flak Mechanics Changes


We now remove the flak projectile when it bursts near an enemy aircraft. Previously the projectile was allowed a chance to continue and strike the aircraft directly, which would deal additional damage (burst damage + direct hit damage). We have increased burst damage to compensate for the loss of direct hit damage. This should result in an overall increase to flak damage and make it more consistent

Skyguard


Flak burst damage increased by 20%
Direct hit damage against infantry and other targets increased
Turret movement is now slightly smoother

Phalanx AA


Flak burst damage increased by 14%
Turret movement is now slightly smoother

MAX Burster


Flak burst damage increased by 6%
Burster projectile adjusted to more reliably hit infantry that are in close range
Direct hits with the MAX Burster can no longer damage the heavy armor of tanks, Sunderers and Phalanx Turrets

Q(F)M
12/01/2013, 17:06
Evviva l'antiair :D

Torok
13/01/2013, 00:06
strafigo sto hotfix bro :D e settimana prox tocca ai liberator!