Arcaine84
28/07/2005, 17:18
Tactics Skills
"Charge!" {Elite}
Description: For the next 5/10/11 seconds, nearby allies move 25% faster than normal.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Shout.
"Fear Me!"
Description: All adjacent foes lose 1/3/4 energy.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Tactics. Increases energy lost.
Skill Type: Shout.
"Shields Up!"
Description: For the next 8/18/22 seconds, you and nearby allies gain +50 armor against piercing damage and a 10%/34%/42% chance to "block" incoming projectile attacks.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration and chance to block.
Skill Type: Shout.
"To the Limit!"
Description: For each adjacent enemy (maximum 1/5/7), you gain one strike of adrenaline.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Tactics. Increases potential adrenaline strikes gained..
Skill Type: Shout.
"Victory is Mine!" {elite}
Description: You gain 10/56/72 health and 5 energy for each Condition suffered by adjacent enemies.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 15 seconds.
Linked Attribute: Tactics. Increases health gained.
Skill Type: Shout.
"Watch Yourself!"
Description: Party members near you gain +20 armor for 5/10/12 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Tactics. Increases duration.
Skill Type: Shout.
Balanced Stance
Description: For the next 8/18/22 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Bonetti's Defense
Description: For the next 5/10/12 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 energy for each successful block. Bonetti's Defense ends if you use a skill.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Deadly Riposte
Description: For the next 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes 1/24/32 damage and begins Bleeding for 3/21/27 seconds.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 10 seconds.
Linked Attribute: Tactics. Increases damage and duration.
Skill Type: Sword Skill.
Defensive Stance
Description: For the next 5/10/12 seconds, you have +24 armor and a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 45 seconds.
Linked Attribute: None.
Skill Type: Stance.
Deflect Arrows
Description: For the next 8/18/22 seconds, you have a 75% chance to "block" arrows. This effect ends if you attack.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Desperation Blow
Description: If this attack hits, you strike for 10/34/42 more damage AND your target suffers from one of the following conditions: Deep Wound, Weakness, Bleeding, or Crippled. After making a Desperation Blow, you fall down.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 7 seconds.
Linked Attribute: Tactics. Increases damage.
Skill Type: Attack.
Disciplined Stance
Description: For the next 5/10/12 seconds, you have a 75% chance to "block" attacks and have +24 armor, but you cannot gain Adrenaline. Disciplined Stance ends if you use an Adrenal skill.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Gladiator's Defense {Elite}
Description: For the next 5/10/12 seconds, you have a 75% chance to "block" incoming attacks. Each time you block a melee attack this way, the attacker suffers 5/29/37 damage.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration and damage.
Skill Type: Stance.
Healing Signet
Description: You gain 40/130/160 health. You have -40 armor while using this skill.
Energy Cost: None.
Casting Time: 2 seconds.
Recharge Time: 4 seconds.
Linked Attribute: Tactics. Increases healing.
Skill Type: Signet.
Riposte
Description: For the next 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes 1/32/43 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Tactics. Increases damage.
Skill Type: Sword Skill.
Shield Stance
Description: For the next 8/18/22 seconds, while wielding a shield, you have a 75% chance to "block" incoming attacks, but you move 33% slower.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Thrill of Victory
Description: If this attack hits, and you have more health than target enemy, you do 10/34/42 more damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 10 seconds.
Linked Attribute: Tactics. Increases damage.
Skill Type: Attack.
Wary Stance
Description: For the next 5/10/12 seconds, you "block" any attack skills used against you. For each successful block, you gain Adrenaline and 5 energy. Wary Stance ends if you use a skill.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Hammer Skills
Backbreaker {Elite}
Description: If Backbreaker hits, you strike for +1/+16/+21 damage and your target is knocked down for 4 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: Hammer Mastery. Increases bonus damage.
Skill Type: Hammer Attack.
Belly Smash
Description: If this attack strikes an opponent who is on the ground, the resulting dust cloud will blind nearby foes for 3/9/11 seconds.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 30 seconds.
Linked Attribute: None.
Skill Type: Hammer Attack.
Counter Blow
Description: If this attack hits an attacking enemy, your target is knocked down.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: None.
Skill Type: Hammer Attack.
Crude Swing
Description: Attack all adjacent enemies. Each enemy you hit is struck for +1/+8/+11 damage. While using Crude Swing, you are easily interrupted.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 5 seconds.
Linked Attribute: Hammer Mastery. Increases damage bonus.
Skill Type: Hammer Attack.
Crushing Blow
Description: If this attack hits, you strike for 1/16/21 more damage. If you hit a knocked down enemy, you inflict a Deep Wound, lowering that enemy's maximum health by 20% for 5/17/21 seconds.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 10 seconds.
Linked Attribute: Hammer Mastery. Increases bonus damage.
Skill Type: Hammer Attack.
Devastating Hammer {Elite}
Description: If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Hammer Mastery. Increases duration.
Skill Type: Hammer Attack.
Earth Shaker {Elite}
Description: All adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less)
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: Hammer Mastery. Affects accuracy.
Skill Type: Hammer Skill.
Hammer Bash
Description: Lose all Adrenaline. If Hammer Bash hits, target enemy is knocked down.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: None.
Skill Type: Hammer Attack.
Heavy Blow
Description: Lose all Adrenaline. If this attack hits an enemy suffering from Weakness, that enemy is knocked down and you strike for +1/+24/+32 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: Hammer Mastery. Increases bonus damage.
Skill Type: Hammer Attack.
Irresistible Blow
Description: If this attack hits you strike for +1/+24/+32 damage. If Irresistible Blow is "Blocked", your target is knocked down and takes 1/24/32 damage. Irresistible Blow cannot be "Evaded".
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Hammer Mastery. Increases damage.
Skill Type: Hammer Attack.
Mighty Blow
Description: This attack deals +1/+24/+32 damage if it hits.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Hammer Mastery. Increases damage.
Skill Type: Hammer Attack.
Staggering Blow
Description: If this hammer attack hits, target enemy suffers from Weakness for 5/13/16 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: Hammer Mastery. Increases duration.
Skill Type: Hammer Attack.
Axe Skills
Axe Rake
Description: If this attack hits an enemy suffering from a Deep Wound, you strike for +1/+8/+11 damage and that enemy becomes Crippled.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Axe Mastery. Increases bonus damage.
Skill Type: Axe Attack.
Axe Twist
Description: If this attack hits an enemy suffering from a Deep Wound, you strike for +1/+16/+21 more damage and that enemy suffers from Weakness.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Axe Mastery. Increases bonus damage.
Skill Type: Axe Attack.
Cleave {Elite}
Description: If this attack hits, you strike for +10/+22/+26 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Cyclone Axe
Description: Perform a spinning attack striking for +4/+10/+12 more damage against all opponents standing around you.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Dismember
Description: If it hits, this axe blow will inflict a Deep Wound on the enemy, lowering that enemy's maximum health by 20% for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Axe Mastery. Increases duration.
Skill Type: Axe Attack.
Disrupting Chop
Description: If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: None.
Skill Type: Axe Attack.
Eviscerate {Elite}
Description: If Eviserate hits, you strike for +10/+34/+42 more damage and inflict a Deep Wound, lowering your target's maximum health by 20% for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Axe Mastery. Increases bonus damage and duration.
Skill Type: Axe Attack.
Executioner's Strike
Description: If this attack hits, you strike for +10/+34/+42 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Penetrating Blow
Description: If this attack hits, you strike for +5/+17/+21 damage. This axe attack has 20% armor penetration.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 5 strikes.
Linked Attribute: None.
Skill Type: Axe Attack.
Swift Chop
Description: If this attack hits, you strike for +1/+16/+21 damage. If Swift Chop is "Blocked", your target suffers a Deep Wound and takes an additional 1/16 damage. Swift Chop cannot be "Evaded".
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Sword Skills
Final Thrust
Description: Lose all Adrenaline. If Final Thrust hits you deal +1/+32/+43 damage. This damage is doubled if your target was below 50% health.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Galrath Slash
Description: This attack strikes for +1/+32/+43 damage if it hits.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Gash
Description: If this attack hits a bleeding enemy, you strike for +5/+9/+11 damage, and that enemy suffers a Deep Wound, lowering the enemy's maximum health by 20% for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Swordsmanship. Increases bonus damage and duration.
Skill Type: Sword Attack.
Hamstring
Description: If this attack hits, your target is Crippled for 3/13/17 seconds.
Energy Cost: 10.
Casting Time: Next Attack.
Recharge Time: 15 seconds.
Linked Attribute: Swordsmanship. Increases duration.
Skill Type: Sword Attack.
Hundred Blades {Elite}
Description: Swing twice at target foe and foes adjacent to your target.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 8 seconds.
Linked Attribute: None.
Skill Type: Sword Attack.
Pure Strike
Description: If Pure Strike hits, you strike for +1/+24/+32 damage. If you are not using a Stance, Pure Strike cannot be "blocked" or "evaded."
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 8 seconds.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Savage Slash
Description: If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 1/32/43 extra damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 10 seconds.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Seeking Blade
Description: If this attack hits, you strike for +1/+16/+21 damage. If Seeking Blade is "evaded", your target begins Bleeding and suffers 1/16/21 damage. Seeking Blade cannot be "blocked."
Energy Cost: 5.
Casting Time: Next attack.
Recharge Time: 4 seconds.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Sever Artery
Description: If this attack hits, the opponent will being Bleeding for 5/21/27 damage. seconds, losing health over time.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Swordsmanship. Increases duration.
Skill Type: Sword Attack.
Strength Skills
"I Will Avenge You!"
Description: For each dead ally nearby, you gain 10 seconds of increased attack speed and health regeneration +3/+6/+7.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 45 seconds.
Linked Attribute: Strength. Increases health regen gained.
Skill Type: Shout.
"I Will Survive!"
Description: You gain health regeneration +3 for each Condition you are suffering from. This regeneration expires after 5/10/11 seconds.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Shout.
Battle Rage {Elite}
Description: For the next 5/17/21 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.
Energy Cost: None - requires Adrenaline..
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Berserker Stance
Description: For the next 5/10/11 seconds, you attack 33% faster than normal and gain 50% more adrenaline each time you hit in melee. Berserker Stance ends if you use a skill.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Bull's Charge {Elite}
Description: For the next 5/10/11 seconds, you move 25% faster than normal and if you strike a fleeing enemy in melee, that enemy is knocked down. Bull's Charge ends if you use a skill.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Bull's Strike
Description: If this attack hits a fleeing enemy, you strike for +5/+25/+32 damage, and your target is knocked down.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 8 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Defy Pain {Elite}
Description: For the next 8 seconds you have an additional 90/258/314 health and an additional 20 armor.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Strength. Increases health gained.
Skill Type: Skill.
Dolyak Signet
Description: For the next 8/18/21 seconds, you have +10/+18/+21 armor and cannot be knocked down, but your movement is slowed by 75%.
Energy Cost: None.
Casting Time: None.
Recharge Time: 20 seconds.
Linked Attribute: Strength. Increases duration and armor bonus.
Skill Type: Signet.
Dwarven Battle Stance {Elite}
Description: For the next 3/8/10 seconds, if they hit, your hammer attacks interrupt your target. Dwarven Battle Stance ends if you use a skill.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Endure Pain
Description: For the next 7/12/13 seconds you have an additional 90/258/314 health.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration and health gained.
Skill Type: Skill.
Flourish {Elite}
Description: All your attack skills become recharged. You gain 1/6/7 energy for each skill recharged by Flourish.
Energy Cost: 5.
Casting Time: 1 second.
Recharge Time: 10 seconds.
Linked Attribute: Strength. Increases energy gained.
Skill Type: Skill.
Griffon's Sweep
Description: If this attack hits, you strike for 1/8/11 more damage. If this attack is "evaded", your target is knocked down and suffers 10/29/36 damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 5 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Power Attack
Description: If this attack hits, you strike for +10/+26/+31 damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Protector's Strike
Description: If this attack strikes a moving enemy, you strike for +10/+34/+42 damage.
Energy Cost: 5.
Casting Time: Next attack.
Recharge Time: 2 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Rush
Description: For the next 8/18/21 seconds, you move 25% faster.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Strength.
Skill Type: Stance.
Shield Bash
Description: For the next 5/10/11 seconds, while using a shield, the next melee attack against you is blocked. If the attack was a skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Skill.
Sprint
Description: For the next 8/13/14 seconds, you move 25% faster.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Skill.
Warrior's Cunning
Description: For the next 5/10/12 seconds, your melee attacks cannot be "blocked" or "evaded".
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Skill.
Warrior's Endurance {Elite}
Description: For the next 5/19/24 seconds, you gain 3 energy each time you hit with a melee attack. Warrior's Endurance cannot raise your energy above 5/15/19.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration and maximum energy.
Skill Type: Stance.
Other
"For Great Justice!"
Description: For the next 15 seconds, your adrenal skills charge faster.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 45 seconds.
Linked Attribute: None.
Skill Type: Shout.
Distracting Blow
Description: Swipe your weapon at the target, doing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
Energy Cost: 5.
Casting Time: 1/2 seconds.
Recharge Time: 10 seconds.
Linked Attribute: None.
Skill Type: Attack.
Flurry
Description: For the next 5 seconds, your attack rate is increased, but you deal less damage.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 5 seconds.
Linked Attribute: None.
Skill Type: Stance.
Frenzy
Description: For the next 8 seconds, you attack 33% faster in melee, but take double damage.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 4 seconds.
Linked Attribute: None.
Skill Type: Stance.
Skull Crack {Elite}
Description: If this attack hits while target enemy is casting a spell, that enemy is Dazed for 15 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: None.
Skill Type: Attack.
Wild Blow
Description: Lose all adrenaline. If it hits, this attack will be a critical hit and any Stance being used by your target ends. Wild Blow cannot be "blocked" or "evaded".
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 5 seconds.
Linked Attribute: None.
Skill Type: Attack.
"Charge!" {Elite}
Description: For the next 5/10/11 seconds, nearby allies move 25% faster than normal.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Shout.
"Fear Me!"
Description: All adjacent foes lose 1/3/4 energy.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Tactics. Increases energy lost.
Skill Type: Shout.
"Shields Up!"
Description: For the next 8/18/22 seconds, you and nearby allies gain +50 armor against piercing damage and a 10%/34%/42% chance to "block" incoming projectile attacks.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration and chance to block.
Skill Type: Shout.
"To the Limit!"
Description: For each adjacent enemy (maximum 1/5/7), you gain one strike of adrenaline.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Tactics. Increases potential adrenaline strikes gained..
Skill Type: Shout.
"Victory is Mine!" {elite}
Description: You gain 10/56/72 health and 5 energy for each Condition suffered by adjacent enemies.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 15 seconds.
Linked Attribute: Tactics. Increases health gained.
Skill Type: Shout.
"Watch Yourself!"
Description: Party members near you gain +20 armor for 5/10/12 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Tactics. Increases duration.
Skill Type: Shout.
Balanced Stance
Description: For the next 8/18/22 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Bonetti's Defense
Description: For the next 5/10/12 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 energy for each successful block. Bonetti's Defense ends if you use a skill.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Deadly Riposte
Description: For the next 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes 1/24/32 damage and begins Bleeding for 3/21/27 seconds.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 10 seconds.
Linked Attribute: Tactics. Increases damage and duration.
Skill Type: Sword Skill.
Defensive Stance
Description: For the next 5/10/12 seconds, you have +24 armor and a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 45 seconds.
Linked Attribute: None.
Skill Type: Stance.
Deflect Arrows
Description: For the next 8/18/22 seconds, you have a 75% chance to "block" arrows. This effect ends if you attack.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Desperation Blow
Description: If this attack hits, you strike for 10/34/42 more damage AND your target suffers from one of the following conditions: Deep Wound, Weakness, Bleeding, or Crippled. After making a Desperation Blow, you fall down.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 7 seconds.
Linked Attribute: Tactics. Increases damage.
Skill Type: Attack.
Disciplined Stance
Description: For the next 5/10/12 seconds, you have a 75% chance to "block" attacks and have +24 armor, but you cannot gain Adrenaline. Disciplined Stance ends if you use an Adrenal skill.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Gladiator's Defense {Elite}
Description: For the next 5/10/12 seconds, you have a 75% chance to "block" incoming attacks. Each time you block a melee attack this way, the attacker suffers 5/29/37 damage.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Tactics. Increases duration and damage.
Skill Type: Stance.
Healing Signet
Description: You gain 40/130/160 health. You have -40 armor while using this skill.
Energy Cost: None.
Casting Time: 2 seconds.
Recharge Time: 4 seconds.
Linked Attribute: Tactics. Increases healing.
Skill Type: Signet.
Riposte
Description: For the next 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes 1/32/43 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Tactics. Increases damage.
Skill Type: Sword Skill.
Shield Stance
Description: For the next 8/18/22 seconds, while wielding a shield, you have a 75% chance to "block" incoming attacks, but you move 33% slower.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Thrill of Victory
Description: If this attack hits, and you have more health than target enemy, you do 10/34/42 more damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 10 seconds.
Linked Attribute: Tactics. Increases damage.
Skill Type: Attack.
Wary Stance
Description: For the next 5/10/12 seconds, you "block" any attack skills used against you. For each successful block, you gain Adrenaline and 5 energy. Wary Stance ends if you use a skill.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Tactics. Increases duration.
Skill Type: Stance.
Hammer Skills
Backbreaker {Elite}
Description: If Backbreaker hits, you strike for +1/+16/+21 damage and your target is knocked down for 4 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: Hammer Mastery. Increases bonus damage.
Skill Type: Hammer Attack.
Belly Smash
Description: If this attack strikes an opponent who is on the ground, the resulting dust cloud will blind nearby foes for 3/9/11 seconds.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 30 seconds.
Linked Attribute: None.
Skill Type: Hammer Attack.
Counter Blow
Description: If this attack hits an attacking enemy, your target is knocked down.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: None.
Skill Type: Hammer Attack.
Crude Swing
Description: Attack all adjacent enemies. Each enemy you hit is struck for +1/+8/+11 damage. While using Crude Swing, you are easily interrupted.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 5 seconds.
Linked Attribute: Hammer Mastery. Increases damage bonus.
Skill Type: Hammer Attack.
Crushing Blow
Description: If this attack hits, you strike for 1/16/21 more damage. If you hit a knocked down enemy, you inflict a Deep Wound, lowering that enemy's maximum health by 20% for 5/17/21 seconds.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 10 seconds.
Linked Attribute: Hammer Mastery. Increases bonus damage.
Skill Type: Hammer Attack.
Devastating Hammer {Elite}
Description: If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Hammer Mastery. Increases duration.
Skill Type: Hammer Attack.
Earth Shaker {Elite}
Description: All adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less)
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: Hammer Mastery. Affects accuracy.
Skill Type: Hammer Skill.
Hammer Bash
Description: Lose all Adrenaline. If Hammer Bash hits, target enemy is knocked down.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: None.
Skill Type: Hammer Attack.
Heavy Blow
Description: Lose all Adrenaline. If this attack hits an enemy suffering from Weakness, that enemy is knocked down and you strike for +1/+24/+32 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: Hammer Mastery. Increases bonus damage.
Skill Type: Hammer Attack.
Irresistible Blow
Description: If this attack hits you strike for +1/+24/+32 damage. If Irresistible Blow is "Blocked", your target is knocked down and takes 1/24/32 damage. Irresistible Blow cannot be "Evaded".
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Hammer Mastery. Increases damage.
Skill Type: Hammer Attack.
Mighty Blow
Description: This attack deals +1/+24/+32 damage if it hits.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Hammer Mastery. Increases damage.
Skill Type: Hammer Attack.
Staggering Blow
Description: If this hammer attack hits, target enemy suffers from Weakness for 5/13/16 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: Hammer Mastery. Increases duration.
Skill Type: Hammer Attack.
Axe Skills
Axe Rake
Description: If this attack hits an enemy suffering from a Deep Wound, you strike for +1/+8/+11 damage and that enemy becomes Crippled.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Axe Mastery. Increases bonus damage.
Skill Type: Axe Attack.
Axe Twist
Description: If this attack hits an enemy suffering from a Deep Wound, you strike for +1/+16/+21 more damage and that enemy suffers from Weakness.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Axe Mastery. Increases bonus damage.
Skill Type: Axe Attack.
Cleave {Elite}
Description: If this attack hits, you strike for +10/+22/+26 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Cyclone Axe
Description: Perform a spinning attack striking for +4/+10/+12 more damage against all opponents standing around you.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Dismember
Description: If it hits, this axe blow will inflict a Deep Wound on the enemy, lowering that enemy's maximum health by 20% for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Axe Mastery. Increases duration.
Skill Type: Axe Attack.
Disrupting Chop
Description: If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 6 strikes.
Linked Attribute: None.
Skill Type: Axe Attack.
Eviscerate {Elite}
Description: If Eviserate hits, you strike for +10/+34/+42 more damage and inflict a Deep Wound, lowering your target's maximum health by 20% for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Axe Mastery. Increases bonus damage and duration.
Skill Type: Axe Attack.
Executioner's Strike
Description: If this attack hits, you strike for +10/+34/+42 damage.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Penetrating Blow
Description: If this attack hits, you strike for +5/+17/+21 damage. This axe attack has 20% armor penetration.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 5 strikes.
Linked Attribute: None.
Skill Type: Axe Attack.
Swift Chop
Description: If this attack hits, you strike for +1/+16/+21 damage. If Swift Chop is "Blocked", your target suffers a Deep Wound and takes an additional 1/16 damage. Swift Chop cannot be "Evaded".
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Axe Mastery. Increases damage.
Skill Type: Axe Attack.
Sword Skills
Final Thrust
Description: Lose all Adrenaline. If Final Thrust hits you deal +1/+32/+43 damage. This damage is doubled if your target was below 50% health.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Galrath Slash
Description: This attack strikes for +1/+32/+43 damage if it hits.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 8 strikes.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Gash
Description: If this attack hits a bleeding enemy, you strike for +5/+9/+11 damage, and that enemy suffers a Deep Wound, lowering the enemy's maximum health by 20% for 5/17/21 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Swordsmanship. Increases bonus damage and duration.
Skill Type: Sword Attack.
Hamstring
Description: If this attack hits, your target is Crippled for 3/13/17 seconds.
Energy Cost: 10.
Casting Time: Next Attack.
Recharge Time: 15 seconds.
Linked Attribute: Swordsmanship. Increases duration.
Skill Type: Sword Attack.
Hundred Blades {Elite}
Description: Swing twice at target foe and foes adjacent to your target.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 8 seconds.
Linked Attribute: None.
Skill Type: Sword Attack.
Pure Strike
Description: If Pure Strike hits, you strike for +1/+24/+32 damage. If you are not using a Stance, Pure Strike cannot be "blocked" or "evaded."
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 8 seconds.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Savage Slash
Description: If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 1/32/43 extra damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 10 seconds.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Seeking Blade
Description: If this attack hits, you strike for +1/+16/+21 damage. If Seeking Blade is "evaded", your target begins Bleeding and suffers 1/16/21 damage. Seeking Blade cannot be "blocked."
Energy Cost: 5.
Casting Time: Next attack.
Recharge Time: 4 seconds.
Linked Attribute: Swordsmanship. Increases damage.
Skill Type: Sword Attack.
Sever Artery
Description: If this attack hits, the opponent will being Bleeding for 5/21/27 damage. seconds, losing health over time.
Energy Cost: None - requires Adrenaline.
Casting Time: Next Attack.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Swordsmanship. Increases duration.
Skill Type: Sword Attack.
Strength Skills
"I Will Avenge You!"
Description: For each dead ally nearby, you gain 10 seconds of increased attack speed and health regeneration +3/+6/+7.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 45 seconds.
Linked Attribute: Strength. Increases health regen gained.
Skill Type: Shout.
"I Will Survive!"
Description: You gain health regeneration +3 for each Condition you are suffering from. This regeneration expires after 5/10/11 seconds.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Shout.
Battle Rage {Elite}
Description: For the next 5/17/21 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.
Energy Cost: None - requires Adrenaline..
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Berserker Stance
Description: For the next 5/10/11 seconds, you attack 33% faster than normal and gain 50% more adrenaline each time you hit in melee. Berserker Stance ends if you use a skill.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Bull's Charge {Elite}
Description: For the next 5/10/11 seconds, you move 25% faster than normal and if you strike a fleeing enemy in melee, that enemy is knocked down. Bull's Charge ends if you use a skill.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Bull's Strike
Description: If this attack hits a fleeing enemy, you strike for +5/+25/+32 damage, and your target is knocked down.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 8 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Defy Pain {Elite}
Description: For the next 8 seconds you have an additional 90/258/314 health and an additional 20 armor.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 7 strikes.
Linked Attribute: Strength. Increases health gained.
Skill Type: Skill.
Dolyak Signet
Description: For the next 8/18/21 seconds, you have +10/+18/+21 armor and cannot be knocked down, but your movement is slowed by 75%.
Energy Cost: None.
Casting Time: None.
Recharge Time: 20 seconds.
Linked Attribute: Strength. Increases duration and armor bonus.
Skill Type: Signet.
Dwarven Battle Stance {Elite}
Description: For the next 3/8/10 seconds, if they hit, your hammer attacks interrupt your target. Dwarven Battle Stance ends if you use a skill.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Stance.
Endure Pain
Description: For the next 7/12/13 seconds you have an additional 90/258/314 health.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration and health gained.
Skill Type: Skill.
Flourish {Elite}
Description: All your attack skills become recharged. You gain 1/6/7 energy for each skill recharged by Flourish.
Energy Cost: 5.
Casting Time: 1 second.
Recharge Time: 10 seconds.
Linked Attribute: Strength. Increases energy gained.
Skill Type: Skill.
Griffon's Sweep
Description: If this attack hits, you strike for 1/8/11 more damage. If this attack is "evaded", your target is knocked down and suffers 10/29/36 damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 5 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Power Attack
Description: If this attack hits, you strike for +10/+26/+31 damage.
Energy Cost: 5.
Casting Time: Next Attack.
Recharge Time: 4 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Protector's Strike
Description: If this attack strikes a moving enemy, you strike for +10/+34/+42 damage.
Energy Cost: 5.
Casting Time: Next attack.
Recharge Time: 2 seconds.
Linked Attribute: Strength. Increases damage.
Skill Type: Attack.
Rush
Description: For the next 8/18/21 seconds, you move 25% faster.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 4 strikes.
Linked Attribute: Strength.
Skill Type: Stance.
Shield Bash
Description: For the next 5/10/11 seconds, while using a shield, the next melee attack against you is blocked. If the attack was a skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Skill.
Sprint
Description: For the next 8/13/14 seconds, you move 25% faster.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 20 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Skill.
Warrior's Cunning
Description: For the next 5/10/12 seconds, your melee attacks cannot be "blocked" or "evaded".
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 60 seconds.
Linked Attribute: Strength. Increases duration.
Skill Type: Skill.
Warrior's Endurance {Elite}
Description: For the next 5/19/24 seconds, you gain 3 energy each time you hit with a melee attack. Warrior's Endurance cannot raise your energy above 5/15/19.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 30 seconds.
Linked Attribute: Strength. Increases duration and maximum energy.
Skill Type: Stance.
Other
"For Great Justice!"
Description: For the next 15 seconds, your adrenal skills charge faster.
Energy Cost: 10.
Casting Time: Instant.
Recharge Time: 45 seconds.
Linked Attribute: None.
Skill Type: Shout.
Distracting Blow
Description: Swipe your weapon at the target, doing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
Energy Cost: 5.
Casting Time: 1/2 seconds.
Recharge Time: 10 seconds.
Linked Attribute: None.
Skill Type: Attack.
Flurry
Description: For the next 5 seconds, your attack rate is increased, but you deal less damage.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 5 seconds.
Linked Attribute: None.
Skill Type: Stance.
Frenzy
Description: For the next 8 seconds, you attack 33% faster in melee, but take double damage.
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 4 seconds.
Linked Attribute: None.
Skill Type: Stance.
Skull Crack {Elite}
Description: If this attack hits while target enemy is casting a spell, that enemy is Dazed for 15 seconds.
Energy Cost: None - requires Adrenaline.
Casting Time: Instant.
Recharge Time: Adrenaline - 10 strikes.
Linked Attribute: None.
Skill Type: Attack.
Wild Blow
Description: Lose all adrenaline. If it hits, this attack will be a critical hit and any Stance being used by your target ends. Wild Blow cannot be "blocked" or "evaded".
Energy Cost: 5.
Casting Time: Instant.
Recharge Time: 5 seconds.
Linked Attribute: None.
Skill Type: Attack.