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Feror
09/01/2007, 14:21
http://gaming.ngi.it/forum/showthread.php?t=421443


"Blessing of Might" now also increases ranged attack power.
qualcosa mi dice che lo vorranno pure gli hunter il BoM in futuro :asd:

chornholio
09/01/2007, 14:39
:O

Conflitto
09/01/2007, 15:19
quindi vale doppio?

bOrNtokilL
09/01/2007, 15:43
quindi vale doppio?

ecco la kazzata dell'anno =D

Mark
09/01/2007, 16:02
Qualuno sa se potremo utilizzare il client della beta e se i mod basterà aggiornarli con winaceupdater ?

Feror
09/01/2007, 16:10
Qualuno sa se potremo utilizzare il client della beta e se i mod basterà aggiornarli con winaceupdater ?

i mod sicuramente vanno tutti, io me li ero sistemati per la 2.0.1 e poi li avevo copia incollati nella beta che era già alla 2.0.3 e funzionavano tutti senza errori. :banana:

per il client bo, bisogna vedere se basta cambiargli il file dove và a pescere la realm list, oppure ha bisogno di cambiamenti + sostanziali che ci sono nel CD che esce tra 6 giorni.

Rinef
09/01/2007, 17:51
porco zio hanno confermato il nerf a agony e corruption -.-

cioè ci sono sti cazzo di hunter che incano a 400000000yard e mi oneshottano e loro nerfano i dot dio caro-.- ma che cazzo gli passa per la testa

Harion
09/01/2007, 17:58
bah, spero si possa updatare

Infe
09/01/2007, 19:08
porco zio hanno confermato il nerf a agony e corruption -.-

cioè ci sono sti cazzo di hunter che incano a 400000000yard e mi oneshottano e loro nerfano i dot dio caro-.- ma che cazzo gli passa per la testa

ok

chornholio
09/01/2007, 19:11
porco zio hanno confermato il nerf a agony e corruption -.-

cioè ci sono sti cazzo di hunter che incano a 400000000yard e mi oneshottano e loro nerfano i dot dio caro-.- ma che cazzo gli passa per la testa

ok

Pilu
09/01/2007, 19:46
porco zio hanno confermato il nerf a agony e corruption -.-

cioè ci sono sti cazzo di hunter che incano a 400000000yard e mi oneshottano e loro nerfano i dot dio caro-.- ma che cazzo gli passa per la testa
Mi fate quasi pena :asd:

Cloud Wallace
09/01/2007, 20:49
(circa un anno fa)

Generic forum troll: "ZOMG... Noi hunter non abbiamo un bless del pala che ci aumenta il dps, tutte le altre classi che usano AP lo hanno!!!!11"
Mr Blizzard: "Sorry, BoM non andrà MAI sul RAP, è working as intended"
Generic forum troll: "PLZ BLIZZARD BUFF TEH HUNTER PLZPLZPLZ!!!1111!!111"
Mr Blizzard: "Spiacenti, fa parte del class design del pala, non accadrà mai"

(circa un anno dopo)

- Paladins given to horde
- Blessing of Might will affect Ranged AP


gg?

Muun
09/01/2007, 21:36
Thorbal stai whinando perchè i pala non possono lanciare le relicS vero?

Cloud Wallace
09/01/2007, 21:40
no ho lo scudo di capitan america

e faccio più DPS di te

Infe
09/01/2007, 21:49
Druids
- Due to various talent changes, all Druids will have all their talent
points refunded.
- "Feline Swiftness" has been renamed "Feral Swiftness". The dodge %
increase now also applies to Bear and Dire Bear Forms.
- "Improved Moonfire" has been reduced to 2 ranks, for a 5/10% bonus.
- "Insect Swarm" has had its damage on all ranks increased. The mana
cost of ranks 1 and 3 has been increased. The mana cost of ranks 4,5
and 6 has been decreased.
- "Nurturing Instinct" now grants its benefit at all times, but the
bonus has been reduced to 25/50% of Strength.
- "Improved Starfire" has been renamed to "Celestial Focus" and now
also increases the chance to resist casting pushback when casting
"Wrath" by 25/50/70%.
- "Blood Frenzy" benefits have merged with "Primal Fury".
- "Improved Leader of the Pack" has been reduced to 2 ranks for 2/4%
total health healed.
- "Pounce" no longer requires the druid to be behind the target.
- "Barkskin" is now usable while stunned.
- Druids now need substantially less agility per dodge.
- "Dire Bear Form" armor bonus increased to 450% and health bonus
changed to a 25% percent health increase instead of a flat increase.
- The Health bonus of "Bear Form" has changed to a 25% percent health
increase instead of a flat increase.
- "Swipe" has had its threat bonus multiplier removed.
- "Maul" has had its threat bonus multiplier changed to a flat value
similar in threat per time to "Heroic Strike".
- "Regrowth" has had its mana cost reduced by approximately 18%.
- "Tree of Life" healing bonus now increases the healing received
by your party members instead of the healing dealt by your party members.
- The "Tranquility" base amount healed per second has increased by
approximately 273%. The radius of effect has increased from 20 yards
to 30 yards. Mana cost has increased by 40%. The Cooldown has
increased from 5 minutes to 10 minutes. The Duration has decreased
from 10 seconds to 8 seconds.
- "Mangle" will not stack multiple copies from multiple forms or
druids anymore. This was never intended behavior. The percentage
modification on bleeds has increased from 25% to 30% and "Mangle"
now increases the damage from "Shred" as well. In addition, "Mangle"
will now benefit from the damage boost from "Tiger's Fury".
- "Enrage" will now show up in the combat log and in floating combat text.
- "Lifebloom" will now correctly consume clearcasting.
- "Predatory Instincts" has had its tooltip adjusted to indicate it
only works in feral forms, and that it increases damage by a percent,
not damage bonus by a percent.
- If a spell is resisted, it will no longer break stealth.
- "Tree of Life's" bonus healing aura will now reactivate correctly
when "Banish" wears off.
- Shapeshifted druids will now be able to speak to npcs while
shapeshifted.




AHHHHHHHHHHHHHHHHHHHHHH che bello