Results 1 to 4 of 4

Thread: Skills

  1. #1

    Default

    Tactics Skills


    "Charge!" {Elite}

    Description: For the next 5/10/11 seconds, nearby allies move 25% faster than normal.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 20 seconds.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Shout.


    "Fear Me!"

    Description: All adjacent foes lose 1/3/4 energy.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Instant.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: Tactics. Increases energy lost.
    Skill Type: Shout.


    "Shields Up!"

    Description: For the next 8/18/22 seconds, you and nearby allies gain +50 armor against piercing damage and a 10%/34%/42% chance to "block" incoming projectile attacks.
    Energy Cost: 10.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Tactics. Increases duration and chance to block.
    Skill Type: Shout.


    "To the Limit!"

    Description: For each adjacent enemy (maximum 1/5/7), you gain one strike of adrenaline.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 20 seconds.
    Linked Attribute: Tactics. Increases potential adrenaline strikes gained..
    Skill Type: Shout.


    "Victory is Mine!" {elite}

    Description: You gain 10/56/72 health and 5 energy for each Condition suffered by adjacent enemies.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 15 seconds.
    Linked Attribute: Tactics. Increases health gained.
    Skill Type: Shout.


    "Watch Yourself!"

    Description: Party members near you gain +20 armor for 5/10/12 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Instant.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Shout.


    Balanced Stance

    Description: For the next 8/18/22 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Stance.


    Bonetti's Defense

    Description: For the next 5/10/12 seconds, you have a 75% chance to "block" incoming melee attacks and arrows. You gain 5 energy for each successful block. Bonetti's Defense ends if you use a skill.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Instant.
    Recharge Time: Adrenaline - 8 strikes.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Stance.


    Deadly Riposte

    Description: For the next 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes 1/24/32 damage and begins Bleeding for 3/21/27 seconds.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 10 seconds.
    Linked Attribute: Tactics. Increases damage and duration.
    Skill Type: Sword Skill.


    Defensive Stance

    Description: For the next 5/10/12 seconds, you have +24 armor and a 75% chance to "evade" melee attacks and arrows. Defensive Stance ends if you use a skill.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 45 seconds.
    Linked Attribute: None.
    Skill Type: Stance.


    Deflect Arrows

    Description: For the next 8/18/22 seconds, you have a 75% chance to "block" arrows. This effect ends if you attack.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Stance.


    Desperation Blow

    Description: If this attack hits, you strike for 10/34/42 more damage AND your target suffers from one of the following conditions: Deep Wound, Weakness, Bleeding, or Crippled. After making a Desperation Blow, you fall down.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 7 seconds.
    Linked Attribute: Tactics. Increases damage.
    Skill Type: Attack.


    Disciplined Stance

    Description: For the next 5/10/12 seconds, you have a 75% chance to "block" attacks and have +24 armor, but you cannot gain Adrenaline. Disciplined Stance ends if you use an Adrenal skill.
    Energy Cost: 10.
    Casting Time: Instant.
    Recharge Time: 60 seconds.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Stance.


    Gladiator's Defense {Elite}

    Description: For the next 5/10/12 seconds, you have a 75% chance to "block" incoming attacks. Each time you block a melee attack this way, the attacker suffers 5/29/37 damage.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Tactics. Increases duration and damage.
    Skill Type: Stance.


    Healing Signet

    Description: You gain 40/130/160 health. You have -40 armor while using this skill.
    Energy Cost: None.
    Casting Time: 2 seconds.
    Recharge Time: 4 seconds.
    Linked Attribute: Tactics. Increases healing.
    Skill Type: Signet.


    Riposte

    Description: For the next 8 seconds, while you have a sword equipped, you "block" the next attack against you, and your attacker takes 1/32/43 damage.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Instant.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: Tactics. Increases damage.
    Skill Type: Sword Skill.


    Shield Stance

    Description: For the next 8/18/22 seconds, while wielding a shield, you have a 75% chance to "block" incoming attacks, but you move 33% slower.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 60 seconds.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Stance.


    Thrill of Victory

    Description: If this attack hits, and you have more health than target enemy, you do 10/34/42 more damage.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 10 seconds.
    Linked Attribute: Tactics. Increases damage.
    Skill Type: Attack.


    Wary Stance

    Description: For the next 5/10/12 seconds, you "block" any attack skills used against you. For each successful block, you gain Adrenaline and 5 energy. Wary Stance ends if you use a skill.
    Energy Cost: 10.
    Casting Time: Instant.
    Recharge Time: 60 seconds.
    Linked Attribute: Tactics. Increases duration.
    Skill Type: Stance.



    Hammer Skills




    Backbreaker {Elite}

    Description: If Backbreaker hits, you strike for +1/+16/+21 damage and your target is knocked down for 4 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 10 strikes.
    Linked Attribute: Hammer Mastery. Increases bonus damage.
    Skill Type: Hammer Attack.


    Belly Smash

    Description: If this attack strikes an opponent who is on the ground, the resulting dust cloud will blind nearby foes for 3/9/11 seconds.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 30 seconds.
    Linked Attribute: None.
    Skill Type: Hammer Attack.


    Counter Blow

    Description: If this attack hits an attacking enemy, your target is knocked down.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: None.
    Skill Type: Hammer Attack.


    Crude Swing

    Description: Attack all adjacent enemies. Each enemy you hit is struck for +1/+8/+11 damage. While using Crude Swing, you are easily interrupted.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 5 seconds.
    Linked Attribute: Hammer Mastery. Increases damage bonus.
    Skill Type: Hammer Attack.


    Crushing Blow

    Description: If this attack hits, you strike for 1/16/21 more damage. If you hit a knocked down enemy, you inflict a Deep Wound, lowering that enemy's maximum health by 20% for 5/17/21 seconds.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 10 seconds.
    Linked Attribute: Hammer Mastery. Increases bonus damage.
    Skill Type: Hammer Attack.


    Devastating Hammer {Elite}

    Description: If Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5/17/21 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 7 strikes.
    Linked Attribute: Hammer Mastery. Increases duration.
    Skill Type: Hammer Attack.


    Earth Shaker {Elite}

    Description: All adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less)
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 10 strikes.
    Linked Attribute: Hammer Mastery. Affects accuracy.
    Skill Type: Hammer Skill.


    Hammer Bash

    Description: Lose all Adrenaline. If Hammer Bash hits, target enemy is knocked down.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 6 strikes.
    Linked Attribute: None.
    Skill Type: Hammer Attack.


    Heavy Blow

    Description: Lose all Adrenaline. If this attack hits an enemy suffering from Weakness, that enemy is knocked down and you strike for +1/+24/+32 damage.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 6 strikes.
    Linked Attribute: Hammer Mastery. Increases bonus damage.
    Skill Type: Hammer Attack.


    Irresistible Blow

    Description: If this attack hits you strike for +1/+24/+32 damage. If Irresistible Blow is "Blocked", your target is knocked down and takes 1/24/32 damage. Irresistible Blow cannot be "Evaded".
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 4 seconds.
    Linked Attribute: Hammer Mastery. Increases damage.
    Skill Type: Hammer Attack.


    Mighty Blow

    Description: This attack deals +1/+24/+32 damage if it hits.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 7 strikes.
    Linked Attribute: Hammer Mastery. Increases damage.
    Skill Type: Hammer Attack.


    Staggering Blow

    Description: If this hammer attack hits, target enemy suffers from Weakness for 5/13/16 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 6 strikes.
    Linked Attribute: Hammer Mastery. Increases duration.
    Skill Type: Hammer Attack.


    Axe Skills




    Axe Rake

    Description: If this attack hits an enemy suffering from a Deep Wound, you strike for +1/+8/+11 damage and that enemy becomes Crippled.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 7 strikes.
    Linked Attribute: Axe Mastery. Increases bonus damage.
    Skill Type: Axe Attack.


    Axe Twist

    Description: If this attack hits an enemy suffering from a Deep Wound, you strike for +1/+16/+21 more damage and that enemy suffers from Weakness.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 8 strikes.
    Linked Attribute: Axe Mastery. Increases bonus damage.
    Skill Type: Axe Attack.


    Cleave {Elite}

    Description: If this attack hits, you strike for +10/+22/+26 damage.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: Axe Mastery. Increases damage.
    Skill Type: Axe Attack.


    Cyclone Axe

    Description: Perform a spinning attack striking for +4/+10/+12 more damage against all opponents standing around you.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 4 seconds.
    Linked Attribute: Axe Mastery. Increases damage.
    Skill Type: Axe Attack.


    Dismember

    Description: If it hits, this axe blow will inflict a Deep Wound on the enemy, lowering that enemy's maximum health by 20% for 5/17/21 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 7 strikes.
    Linked Attribute: Axe Mastery. Increases duration.
    Skill Type: Axe Attack.


    Disrupting Chop

    Description: If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 6 strikes.
    Linked Attribute: None.
    Skill Type: Axe Attack.


    Eviscerate {Elite}

    Description: If Eviserate hits, you strike for +10/+34/+42 more damage and inflict a Deep Wound, lowering your target's maximum health by 20% for 5/17/21 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 7 strikes.
    Linked Attribute: Axe Mastery. Increases bonus damage and duration.
    Skill Type: Axe Attack.


    Executioner's Strike

    Description: If this attack hits, you strike for +10/+34/+42 damage.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 8 strikes.
    Linked Attribute: Axe Mastery. Increases damage.
    Skill Type: Axe Attack.


    Penetrating Blow

    Description: If this attack hits, you strike for +5/+17/+21 damage. This axe attack has 20% armor penetration.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 5 strikes.
    Linked Attribute: None.
    Skill Type: Axe Attack.


    Swift Chop

    Description: If this attack hits, you strike for +1/+16/+21 damage. If Swift Chop is "Blocked", your target suffers a Deep Wound and takes an additional 1/16 damage. Swift Chop cannot be "Evaded".
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 4 seconds.
    Linked Attribute: Axe Mastery. Increases damage.
    Skill Type: Axe Attack.



    Sword Skills



    Final Thrust

    Description: Lose all Adrenaline. If Final Thrust hits you deal +1/+32/+43 damage. This damage is doubled if your target was below 50% health.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 10 strikes.
    Linked Attribute: Swordsmanship. Increases damage.
    Skill Type: Sword Attack.


    Galrath Slash

    Description: This attack strikes for +1/+32/+43 damage if it hits.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 8 strikes.
    Linked Attribute: Swordsmanship. Increases damage.
    Skill Type: Sword Attack.


    Gash

    Description: If this attack hits a bleeding enemy, you strike for +5/+9/+11 damage, and that enemy suffers a Deep Wound, lowering the enemy's maximum health by 20% for 5/17/21 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 7 strikes.
    Linked Attribute: Swordsmanship. Increases bonus damage and duration.
    Skill Type: Sword Attack.


    Hamstring

    Description: If this attack hits, your target is Crippled for 3/13/17 seconds.
    Energy Cost: 10.
    Casting Time: Next Attack.
    Recharge Time: 15 seconds.
    Linked Attribute: Swordsmanship. Increases duration.
    Skill Type: Sword Attack.


    Hundred Blades {Elite}

    Description: Swing twice at target foe and foes adjacent to your target.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 8 seconds.
    Linked Attribute: None.
    Skill Type: Sword Attack.


    Pure Strike

    Description: If Pure Strike hits, you strike for +1/+24/+32 damage. If you are not using a Stance, Pure Strike cannot be "blocked" or "evaded."
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 8 seconds.
    Linked Attribute: Swordsmanship. Increases damage.
    Skill Type: Sword Attack.


    Savage Slash

    Description: If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 1/32/43 extra damage.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 10 seconds.
    Linked Attribute: Swordsmanship. Increases damage.
    Skill Type: Sword Attack.


    Seeking Blade

    Description: If this attack hits, you strike for +1/+16/+21 damage. If Seeking Blade is "evaded", your target begins Bleeding and suffers 1/16/21 damage. Seeking Blade cannot be "blocked."
    Energy Cost: 5.
    Casting Time: Next attack.
    Recharge Time: 4 seconds.
    Linked Attribute: Swordsmanship. Increases damage.
    Skill Type: Sword Attack.


    Sever Artery

    Description: If this attack hits, the opponent will being Bleeding for 5/21/27 damage. seconds, losing health over time.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Next Attack.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: Swordsmanship. Increases duration.
    Skill Type: Sword Attack.






    Strength Skills


    "I Will Avenge You!"

    Description: For each dead ally nearby, you gain 10 seconds of increased attack speed and health regeneration +3/+6/+7.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 45 seconds.
    Linked Attribute: Strength. Increases health regen gained.
    Skill Type: Shout.


    "I Will Survive!"

    Description: You gain health regeneration +3 for each Condition you are suffering from. This regeneration expires after 5/10/11 seconds.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 60 seconds.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Shout.


    Battle Rage {Elite}

    Description: For the next 5/17/21 seconds, you move 25% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-attack skills. When Battle Rage ends, you lose all adrenaline.
    Energy Cost: None - requires Adrenaline..
    Casting Time: Instant.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Stance.


    Berserker Stance

    Description: For the next 5/10/11 seconds, you attack 33% faster than normal and gain 50% more adrenaline each time you hit in melee. Berserker Stance ends if you use a skill.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Stance.


    Bull's Charge {Elite}

    Description: For the next 5/10/11 seconds, you move 25% faster than normal and if you strike a fleeing enemy in melee, that enemy is knocked down. Bull's Charge ends if you use a skill.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 20 seconds.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Stance.


    Bull's Strike

    Description: If this attack hits a fleeing enemy, you strike for +5/+25/+32 damage, and your target is knocked down.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 8 seconds.
    Linked Attribute: Strength. Increases damage.
    Skill Type: Attack.


    Defy Pain {Elite}

    Description: For the next 8 seconds you have an additional 90/258/314 health and an additional 20 armor.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Instant.
    Recharge Time: Adrenaline - 7 strikes.
    Linked Attribute: Strength. Increases health gained.
    Skill Type: Skill.


    Dolyak Signet

    Description: For the next 8/18/21 seconds, you have +10/+18/+21 armor and cannot be knocked down, but your movement is slowed by 75%.
    Energy Cost: None.
    Casting Time: None.
    Recharge Time: 20 seconds.
    Linked Attribute: Strength. Increases duration and armor bonus.
    Skill Type: Signet.


    Dwarven Battle Stance {Elite}

    Description: For the next 3/8/10 seconds, if they hit, your hammer attacks interrupt your target. Dwarven Battle Stance ends if you use a skill.
    Energy Cost: 10.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Stance.


    Endure Pain

    Description: For the next 7/12/13 seconds you have an additional 90/258/314 health.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Strength. Increases duration and health gained.
    Skill Type: Skill.


    Flourish {Elite}

    Description: All your attack skills become recharged. You gain 1/6/7 energy for each skill recharged by Flourish.
    Energy Cost: 5.
    Casting Time: 1 second.
    Recharge Time: 10 seconds.
    Linked Attribute: Strength. Increases energy gained.
    Skill Type: Skill.


    Griffon's Sweep

    Description: If this attack hits, you strike for 1/8/11 more damage. If this attack is "evaded", your target is knocked down and suffers 10/29/36 damage.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 5 seconds.
    Linked Attribute: Strength. Increases damage.
    Skill Type: Attack.


    Power Attack

    Description: If this attack hits, you strike for +10/+26/+31 damage.
    Energy Cost: 5.
    Casting Time: Next Attack.
    Recharge Time: 4 seconds.
    Linked Attribute: Strength. Increases damage.
    Skill Type: Attack.


    Protector's Strike

    Description: If this attack strikes a moving enemy, you strike for +10/+34/+42 damage.
    Energy Cost: 5.
    Casting Time: Next attack.
    Recharge Time: 2 seconds.
    Linked Attribute: Strength. Increases damage.
    Skill Type: Attack.


    Rush

    Description: For the next 8/18/21 seconds, you move 25% faster.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Instant.
    Recharge Time: Adrenaline - 4 strikes.
    Linked Attribute: Strength.
    Skill Type: Stance.


    Shield Bash

    Description: For the next 5/10/11 seconds, while using a shield, the next melee attack against you is blocked. If the attack was a skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Skill.


    Sprint

    Description: For the next 8/13/14 seconds, you move 25% faster.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 20 seconds.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Skill.


    Warrior's Cunning

    Description: For the next 5/10/12 seconds, your melee attacks cannot be "blocked" or "evaded".
    Energy Cost: 10.
    Casting Time: Instant.
    Recharge Time: 60 seconds.
    Linked Attribute: Strength. Increases duration.
    Skill Type: Skill.


    Warrior's Endurance {Elite}

    Description: For the next 5/19/24 seconds, you gain 3 energy each time you hit with a melee attack. Warrior's Endurance cannot raise your energy above 5/15/19.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 30 seconds.
    Linked Attribute: Strength. Increases duration and maximum energy.
    Skill Type: Stance.



    Other




    "For Great Justice!"

    Description: For the next 15 seconds, your adrenal skills charge faster.
    Energy Cost: 10.
    Casting Time: Instant.
    Recharge Time: 45 seconds.
    Linked Attribute: None.
    Skill Type: Shout.


    Distracting Blow

    Description: Swipe your weapon at the target, doing no damage but disrupting the target's current action (and the actions of foes adjacent to your target).
    Energy Cost: 5.
    Casting Time: 1/2 seconds.
    Recharge Time: 10 seconds.
    Linked Attribute: None.
    Skill Type: Attack.


    Flurry

    Description: For the next 5 seconds, your attack rate is increased, but you deal less damage.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 5 seconds.
    Linked Attribute: None.
    Skill Type: Stance.


    Frenzy

    Description: For the next 8 seconds, you attack 33% faster in melee, but take double damage.
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 4 seconds.
    Linked Attribute: None.
    Skill Type: Stance.


    Skull Crack {Elite}

    Description: If this attack hits while target enemy is casting a spell, that enemy is Dazed for 15 seconds.
    Energy Cost: None - requires Adrenaline.
    Casting Time: Instant.
    Recharge Time: Adrenaline - 10 strikes.
    Linked Attribute: None.
    Skill Type: Attack.


    Wild Blow

    Description: Lose all adrenaline. If it hits, this attack will be a critical hit and any Stance being used by your target ends. Wild Blow cannot be "blocked" or "evaded".
    Energy Cost: 5.
    Casting Time: Instant.
    Recharge Time: 5 seconds.
    Linked Attribute: None.
    Skill Type: Attack.

  2. #2

    Default

    spero sia utile

  3. #3
    Spammer di mediocre esperienza Nevesis's Avatar
    Join Date
    Jul 2004
    Age
    30
    Posts
    1,751

    Default

    Questo credo sia meglio, ? in italiano e c'? anche il nome inglese per la ricerca, stessa cosa ma pi? facile da "sfogliare"

  4. #4

    Default

    bueno

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •